Maya

-MAYA-
    Autodesk Maya, commonly shortened to Maya, is a 3D computer graphics software that runs on WindowsOS X and Linux, originally developed by Alias Systems Corporation (formerly Alias|Wavefront) and currently owned and developed by Autodesk, Inc. It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects. The product is named after the Sanskrit wordMaya (माया māyā), the Hindu concept of illusion.

HISTORY:
   Maya was originally a next-generation animation product based on code from The Advanced Visualizer by Wavefront Technologies, PowerAnimator by Alias Research, Inc., and Alias Sketch!. The code was ported to IRIX and animation features were added; the porting project codename was Maya.Walt Disney Feature Animation collaborated closely with Maya's development during its production of Dinosaur.Disney requested that the User interface of the application be customizable so that a personalized workflow could be created. This was a particular influence in the open architecture of Maya, and partly responsible for it becoming so popular in the industry.
After Silicon Graphics Inc. acquired both Alias and Wavefront Technologies, Inc., Wavefront's next-generation technology (then under development) was merged into Maya. SGI's acquisition was a response toMicrosoft Corporation acquiring Softimage, Co.. The new wholly owned subsidiary was named "Alias|Wavefront".
In the early days of development, Maya started with Tcl as the scripting language, in order to leverage its similarity to a Unix shell language. But after the merger with Wavefront, Sophia, the scripting language in Wavefront's Dynamation, was chosen as the basis of MEL (Maya embedded language).
Maya 1.0 was released in February 1998. Following a series of acquisitions, Maya was bought by Autodesk in 2005. Under the name of the new parent company, Maya was renamed Autodesk Maya. However, the name "Maya" continues to be the dominant name used for the product.

Awards

On March 1, 2003, Alias was honored by the Academy of Motion Picture Arts and Sciences with an Academy Award for Technical Achievement for scientific and technical achievement for their development of Maya software.
In 2005, while working for Alias|Wavefront, Jos Stam shared an Academy Award for Technical Achievement with Edwin Catmull and Tony DeRose for their invention and application of subdivision surfaces.
On February 8, 2008 Duncan Brinsmead, Jos Stam, Julia Pakalns and Martin Werner received an Academy Award for Technical Achievement for the design and implementation of the Maya Fluid Effects system.

Industry Usage

Maya has been used to create graphics for many cinematic films with Pixar's Renderman, including the Academy Award winners, Monsters, Inc.The MatrixSpider-ManThe Girl with the Dragon TattooAvatar (2009)Finding NemoUpHugoRango, and Frozen. It is also used to create visual effects for television programs, including Game of ThronesThe Walking DeadOnce Upon a TimeBonesFuturamaBoardwalk Empire and South Park.
Maya was involved in creating the visual effects for video games, including Halo 4
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